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The Stat Lab

4 players · Season 5, 7
Min games1+3+5+10+
StatsAllOffenseDefenseShooting
Pick stats · 30 of 30

Head to head Sam Simon — tap on up to three more. Clear

PlayerGGTWLWIN%PTSPPGPTS/15FGMFGAFG%3/4PM3/4PA3/4P%FTMFTAFT%TS%OREBDREBREBASTSTLBLKTOVPFPOSS/GSERPKIEARNED$/SEASONPTS/$
+Owen Vanderwey1110100.0%77.015.02450.0%0033100.0%52.6%033001127.017.144.7$37.49$6.253.5
+Isaac McAlvey11010.0%33.05.0050.0%020.0%3650.0%15.7%112001019.06.720.4$26.99$5.405.2
+Jack Nihart11010.0%00.00.0010.0%010.0%020.0%0.0%022000029.00.012.0$2.02$0.6733.7
+Zach Mazzuchi1110100.0%00.00.0010.0%00000.0%112000027.00.031.9$6.51$3.264.8

Situation splits come from the play log, so they cover play-by-play games only — no box score can say what happened in the countdown. A possession belongs to the period it started in, and W and L count only the games where they played that situation. W and L are the results of the games counted in G, for the team the player wore that game; WIN% is W ÷ (W + L), and a game with no recorded result counts as neither. Every rate keeps its own base: PPG counts games where scoring was tracked; percentages, games where those shots were; per-15 rates, POSS/G, SER and PKI, possession-tracked games. TS% applies each season’s own multiplier — 2.0 in the three-point Seasons 1–2, 2.5 since — and 3/4P is the long shot: threes then, fours since. Postseason leaves out the promotion final, which is its own filter. EARNED, $/SEASON and PTS/$ are career-wide whatever the filters say — money isn’t seasonal. “—” means not recorded, never zero. The career register lives on Players; the money detail on the money table.