The Stat Lab
2 players · Season 1, 4, 6, 7Tap on up to four players to put them head to head.
| Player | G | GT | PTS | PPG | PTS/15 | FGM | FGA | FG% | 3/4PM | 3/4PA | 3/4P% | FTM | FTA | FT% | TS% | OREB | DREB | REB | AST | STL | BLK | TOV | PF | POSS/G | SER | PKI | EARNED | $/SEASON | PTS/$ | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| + | Isaac McAlvey | 10 | 10 | 65 | 6.5 | 5.7 | 29 | 94 | 30.9% | 0 | 1 | 0.0% | 7 | 30 | 23.3% | 27.4% | 26 | 26 | 52 | 3 | 22 | 11 | 12 | 11 | 17.1 | 12.3 | 46.0 | $26.99 | $5.40 | 5.2 |
| + | Owen Vanderwey | 10 | 10 | 52 | 5.2 | 5.1 | 19 | 67 | 28.4% | 3 | 18 | 16.7% | 9 | 32 | 28.1% | 28.9% | 14 | 45 | 59 | 8 | 14 | 18 | 18 | 18 | 15.2 | 11.3 | 44.5 | $37.49 | $6.25 | 3.5 |
Situation splits come from the play log, so they cover play-by-play games only — no box score can say what happened in the countdown. A possession belongs to the period it started in. Every rate keeps its own base: PPG counts games where scoring was tracked; percentages, games where those shots were; per-15 rates, POSS/G, SER and PKI, possession-tracked games. TS% applies each season’s own multiplier — 2.0 in the three-point Seasons 1–2, 2.5 since — and 3/4P is the long shot: threes then, fours since. Postseason leaves out the promotion final, which is its own filter. EARNED, $/SEASON and PTS/$ are career-wide whatever the filters say — money isn’t seasonal. “—” means not recorded, never zero. The career register lives on Players; the money detail on the money table.