The Stat Lab
7 players · Season 1, 2, 4, 5, 6Tap on up to four players to put them head to head.
| Player | G | GT | PTS | PPG | PTS/15 | FGM | FGA | FG% | 3/4PM | 3/4PA | 3/4P% | FTM | FTA | FT% | TS% | OREB | DREB | REB | AST | STL | BLK | TOV | PF | POSS/G | SER | PKI | EARNED | $/SEASON | PTS/$ | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| + | Trevor Basch | 10 | 10 | 15 | 1.5 | 8.7 | 1 | 9 | 11.1% | 0 | 6 | 0.0% | 13 | 25 | 52.0% | 31.2% | 2 | 7 | 9 | 0 | 1 | 0 | 1 | 5 | 2.6 | 8.1 | 24.2 | $8.13 | $1.63 | 13.7 |
| + | Ethan Hull | 17 | 17 | 14 | 0.8 | 5.3 | 1 | 10 | 10.0% | 1 | 7 | 14.3% | 11 | 29 | 37.9% | 26.0% | 1 | 8 | 9 | 0 | 4 | 1 | 1 | 6 | 2.4 | 6.8 | 29.4 | $38.52 | $6.42 | 4.0 |
| + | Sam Simon | 13 | 13 | 13 | 1.0 | 7.0 | 1 | 5 | 20.0% | 0 | 4 | 0.0% | 11 | 24 | 45.8% | 38.8% | 0 | 8 | 8 | 0 | 0 | 2 | 0 | 8 | 2.2 | 6.8 | 25.4 | $21.04 | $4.21 | 5.8 |
| + | Henry Vanderwey | 10 | 10 | 10 | 1.0 | 4.5 | 3 | 12 | 25.0% | 0 | 3 | 0.0% | 4 | 11 | 36.4% | 25.8% | 2 | 9 | 11 | 0 | 0 | 0 | 4 | 19 | 3.3 | 0.0 | 12.3 | $26.90 | $4.48 | 3.7 |
| + | Isaac McAlvey | 17 | 17 | 10 | 0.6 | 3.3 | 3 | 7 | 42.9% | 1 | 3 | 33.3% | 2 | 17 | 11.8% | 29.3% | 1 | 9 | 10 | 0 | 2 | 3 | 2 | 3 | 2.6 | 6.4 | 32.0 | $26.99 | $5.40 | 5.2 |
| + | Owen Vanderwey | 17 | 17 | 9 | 0.5 | 2.9 | 2 | 17 | 11.8% | 0 | 9 | 0.0% | 5 | 22 | 22.7% | 14.8% | 4 | 10 | 14 | 1 | 0 | 2 | 4 | 14 | 2.8 | 2.2 | 25.4 | $37.49 | $6.25 | 3.5 |
| + | Jonny Lowe | 10 | 10 | 1 | 0.1 | 0.5 | 0 | 3 | 0.0% | 0 | 2 | 0.0% | 1 | 5 | 20.0% | 7.7% | 1 | 4 | 5 | 0 | 0 | 0 | 1 | 4 | 2.9 | 0.0 | 15.0 | $6.64 | $1.66 | 6.3 |
Situation splits come from the play log, so they cover play-by-play games only — no box score can say what happened in the countdown. A possession belongs to the period it started in. Every rate keeps its own base: PPG counts games where scoring was tracked; percentages, games where those shots were; per-15 rates, POSS/G, SER and PKI, possession-tracked games. TS% applies each season’s own multiplier — 2.0 in the three-point Seasons 1–2, 2.5 since — and 3/4P is the long shot: threes then, fours since. Postseason leaves out the promotion final, which is its own filter. EARNED, $/SEASON and PTS/$ are career-wide whatever the filters say — money isn’t seasonal. “—” means not recorded, never zero. The career register lives on Players; the money detail on the money table.